Adversarial Search on Artificial Intelligence related Questions and Answers

Question 1 : Which function is used to calculate the feasibility of whole game tree?
1. Evaluation function
2. Transposition
3. Alpha-beta pruning
4. All of the mentioned
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Question 5 : Where does the values of alpha-beta search get updated?
1. Along the path of search
2. Initial state itself
3. At the end
4. None of the mentioned
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Question 6 : Which value is assigned to alpha and beta in the alpha-beta pruning?
1. Alpha = max
2. Beta = min
3. Beta = max
4. Both Alpha = max & Beta = min
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Question 8 : To which depth does the alpha-beta pruning can be applied?
1. 10 states
2. 8 States
3. 6 States
4. Any depth
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Question 10 : Which approach is to pretend that a pure divide and conquer algorithm will work?
1. Goal independence
2. Subgoal independence
3. Both Goal & Subgoal independence
4. None of the mentioned
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